Wine 10.0 released: adding linux compatibility for arm windows apps

Đăng bởi: Ngày: 24/01/2025

The open source Wine project, known for its ability to facilitate the seamless execution of Windows applications on operating systems like Linux and macOS, has officially announced the release of version 10.0. Wine, which stands for “Wine Is Not an Emulator,” has become an invaluable tool for both individuals and companies striving to integrate Windows software with alternative systems. With significant investments and attention devoted to Wine in recent years, its compatibility and overall functionality have shown marked improvement, amplifying its appeal in the broader tech landscape.

This latest release, Wine 10.0, introduces some noteworthy advancements, with ARM64EC—the application binary interface (ABI) used for ARM applications on Windows 11—touted as the standout feature. The release notes highlight that the update encompasses over 6,000 changes realized across a year of diligent development. This extensive range of modifications exemplifies the ongoing commitment to enhancing compatibility and performance within the Wine environment.

The core functionality provided by ARM64EC allows developers to create native ARM versions of their applications while still incorporating less common x86-compatible plugins or add-ons. This dual-code capability streamlines the transition process for developers, enabling them to support both code types without the need for extensive rewrites or migrations.

In addition to ARM64EC, Wine 10.0 also offers support for ARM64X, a different application binary format that allows for the mixing of ARM64EC code with older Windows ARM64 applications. However, there is a caveat that has implications for certain Linux distributions, particularly those that default to a larger page size. Wine’s ARM64EC functionality mandates a page size of 4K, as specified by theWindows ABI. Meanwhile, several popular Linux-on-ARM distributions adopt a 16K page size configuration to improve performance. For instance, Asahi Linux—a Fedora-based distribution focused on Apple Silicon compatibility—only supports 16K pages owing to the design constraints of Apple processors. Although Raspberry Pi OS variants also have this default setting, users can opt to switch to 4K for compatibility purposes.

This limitation around page sizes may restrict the reach of Wine’s ARM64EC features, particularly with Asahi Linux and Raspberry Pi being prominent Linux-on-ARM projects. Nonetheless, history has shown that initiatives like Proton—a Wine-adjacent compatibility layer—have paved the way for broader adoption of innovative technologies and have resulted in significant long-term advantages in performance and usability.

Aside from the ARM64 support highlights, Wine 10.0 brings other enhancements to the table. Improvements tailored for high-DPI displays are designed to automate the scaling of applications that may not be optimized for higher pixel density. The release also includes a dedicated Desktop Control Panel applet that allows users to configure the virtual display settings within the Wine environment. Furthermore, advancements to Direct3D features complement the overall graphical experience, while enhancements to the Vulkan renderer aim to minimize stuttering in games, thereby amplifying gaming performance on Wine.

As the landscape for running Windows applications on ARM processors evolves, Wine’s timing with this release aligns with broader industry trends. Over a decade of ARM support in Windows culminated last year in the arrival of competitive Snapdragon processors from Qualcomm, which are geared towards matching the performance and energy efficiency levels of dominant chips from Intel, AMD, and Apple. Microsoft’s strategic moves, such as incorporating Snapdragon in mainstream devices like the Surface Pro and establishing the “Copilot+ PC” initiative, have cemented ARM’s place within the modern computing paradigm.

Moreover, the Windows 11 24H2 update signifies a shift towards enhancing performance for ARM systems, featuring comprehensive internals upgrades. The revamped x86-to-ARM translation technology now dubbed “Prism” has been showcased to offer a noteworthy speed increase for legacy applications. The acknowledgment and incentive provided by Microsoft have encouraged a growing number of developers to rollout their applications natively on Windows for ARM, including notable examples such as Adobe Photoshop and Google Chrome.

All these developments underpin why Wine prioritized support for ARM64EC in this latest iteration. As more apps gain native support on Windows ARM, the relevance of the Wine project continues to expand, delivering solutions and capabilities that cater to a dynamically evolving audience. This version 10.0 release not only proves a commitment to addressing user needs but also sets a foundation for future growth in the compatibility space amid the increasing interest in Linux and ARM development.

In conclusion, Wine 10.0 represents a significant milestone in the compatibility layer’s evolution, addressing existing challenges while advocating for a more inclusive software landscape across diverse operating systems. With the incorporation of ARM64EC and other enhancements, Wine continues to solidify its role as a crucial player in making Windows applications more accessible and functional on non-Windows environments, paving the way for exciting possibilities and advancements moving forward.